3D Bike

3D Bike. 3 hours project

I want to ride my bicycle
I want to ride my bike
I want to ride my bicycle
I want to ride my bike

That’s how Freddy and his guys started their famous song. That’s what I sang yesterday afternoon riding my "Queen of the Road". Yes, it is Her Majesty. After all, I am this bike master and have all rights to name it anyway I want…

Bike
 
1. Silhoette of the frame of my bike was made with Rounded Rectangle Tool pieces on Alpha Channel. To make these pieces connections rounded I applied Gaussian Blur first and "Thresholded" then.
Bike
 
2. Bike wheels where made by bunch of the variously stroked circles. Layer Styles where applied to tire circle, small amount of Bevel/Emboss, you know… Wheels spokes were done by using not well known trick. Maybe just a few designers know that you shouldn’t go to Adobe Illustrator to use its “Step and Repeat” command. Because it is right here, in Photoshop! In this particular case I created Spoke #1 with Line Tool(U) and selected my spoke. Then I needed to Free Transform it(Control/Command+T). I moved center of rotation from center of spoke right to the center of my wheel. Then… I wasn’t best math student in the school, though I could easily figured out the angle rotation. With 16 wheel spokes altogether, I had 8 spokes on one side of the wheel, so my angle is 360/8=40°. So all I had to do, it was type my angle value in the Free Transform Tool Properties Palette. And now hocus-pocus. Holding three main keys(Control/Command + Shift + Alt/Option), I started my “Finger Dance”(this sentence is copyrighted by me… use it only with reference to Photoshop3d.com or me, Felix d’Obrin)… So, Control/Command + Shift + Alt/Option… and of course T. Again and again. Result of my “Finger Dance” is seen in the picture below. Last, I duplicated spokes Layer and rotated it 20° CW(or CCW).
Bike
 
3. To all of my shapes I applied Layer Styles. See its detailed settings from images below :
Bike
 
4. Similar technique I mentioned in the paragraph 2, I use creating star. The difference was, instead of using Properties Palette I did it manually, with Info Palette… just for fun.
Bike
 
5. Star itself was made with Poligon Tool(U) and setting shown in the picture.
Bike
 
6. Chain needed a bit of my attention. First I made link piece and defined it as a Brush. In the following step I made chain Path. To properly set links on my path I used Shape Dynamics in the Brush Palette. All options and controls set to "0" and "Off", except Adgle Jitter – its control should indicate "Direction". Only then we will receive willing result.
Bike
 
7. Unexpectedly, problem with frame texture was solved quite easily: Satin option of Layer Style Palette gave me want I wanted.
Bike
 
8. As always, the rest of things were matter of time and technique. Tell you the truth, I was awfully bored making those tiny things… But give me some credit – I finally finished this project.
Bike
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2 Responses to 3D Bike

  1. Leo Santos says:

    Sensation
    you are a simple wonderful.
    Congratulations for your job and you musical taste.

    Leo

  2. Ha Vo says:

    I would like to buy the video 3d photohop techniques or the 3d photoshop book. please let me know. Thanks.

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